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1. Module Tiercide Name Tweak - in Player Features and Ideas Discussion [original thread]
My idea is simple: Move the variant-identifying portion of a meta module to the front of the name, rather than at the end for improved searching, sorting, and recognizability. For example: 50MN Quad LiF Restrained Microwarpdrive becomes 50M...
- by Michael Mach - at 2015.07.01 23:23:23
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2. Chat Window improvement - in Player Features and Ideas Discussion [original thread]
Your ideas are always Smurf, Cathleb.
- by Michael Mach - at 2015.06.23 04:30:45
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3. Automatically Pay Docking Fees - in Player Features and Ideas Discussion [original thread]
Hakan MacTrew wrote: I am 99.99% sure that docking fee's are a percentage amount based on the insurance/mineral values of given ships. If I could set a maximum of that percentage I would be pretty happy, especially given the number of times I ...
- by Michael Mach - at 2014.09.16 03:54:00
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4. Automatically Pay Docking Fees - in Player Features and Ideas Discussion [original thread]
Kell Braugh wrote: I had completely forgot docking fees existed. Still makes me kinda giggle. I think this (autopay docking fee) feature would only be inline with the rest of the way things work if we had personal wallet s . Like the auto pay ...
- by Michael Mach - at 2014.09.15 18:18:00
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5. Automatically Pay Docking Fees - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Uhh...there are docking fees? Sure, I guess? There are docking fees, yes.
- by Michael Mach - at 2014.09.15 16:38:00
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6. Automatically Pay Docking Fees - in Player Features and Ideas Discussion [original thread]
Hello everybody, my idea here is simple: include a mechanic in your wallet to optionally automatically pay docking fees. Docking fees are a necessary mechanic in the game and I am not disputing that here - In fact, I want docking fees to be easi...
- by Michael Mach - at 2014.09.15 16:35:00
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7. Eliminating Null Sec System Campers - in Player Features and Ideas Discussion [original thread]
Linus Gorp wrote: Alvatore DiMarco wrote: ..one last thing: Why is a group with a name like "Rebel Alliance of New Eden" someone's else's trained rent-pig? They're Provi bears I believe.. At least I'm seeing them there quite a lot. Th...
- by Michael Mach - at 2014.06.28 18:17:00
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8. Restrict NPC Corporation Posting Abilities. - in Player Features and Ideas Discussion [original thread]
La Nariz wrote: E: All of you posting about play style please remember faceless NPC alt troll is not a play style its a forum rule/EULA/TOS violation. "but, but, but, I don't have a point but want to insist this is a play style!" No it rea...
- by Michael Mach - at 2014.06.28 17:30:00
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9. Eliminating Null Sec System Campers - in Player Features and Ideas Discussion [original thread]
Zan Shiro wrote: I had a char in an alliance n+¬e that did not allow very much posting on the eve forums. Crap like this makes me think while a bit draconian, it kind of made sense and more place should try it out. An alliance should not have...
- by Michael Mach - at 2014.06.28 17:20:00
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10. Caldari needs nerfing... Again. - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: ...OP, are you trolling? Has anyone actually seen a caldari ship bigger than a frigate in a PVP gang lately? I've seen Caracals quite often by reds and blues alike in the thunderdome of PVP that is Provi.
- by Michael Mach - at 2014.06.28 17:15:00
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11. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Make all rigs removable.
- by Michael Mach - at 2014.06.28 17:03:00
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12. Tech 3 battleships - in Player Features and Ideas Discussion [original thread]
Rek Seven wrote: There is no place in eve for a T3 battleship in a combat role. I would prefer to see a t3 industrial or a t3 frigate. But, but, but my Marauder isn't good enough for ratting!
- by Michael Mach - at 2014.06.28 16:59:00
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13. Eliminating Null Sec System Campers - in Player Features and Ideas Discussion [original thread]
I don't know which is more pitiful, the AFK camper wasting perfectly good game time every day camping your system, or this thread. It's a non-issue. /thread
- by Michael Mach - at 2014.06.28 16:52:00
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14. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Eanna Heart wrote: Fozzie pls go. "I want to encourage industry in nullsec." "Let's make nullsec logistics more costly, difficult, and risky." This.
- by Michael Mach - at 2014.05.18 16:40:00
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